double cx,
cy,
cz,
x1,
y1,
z1,
x2,
y2,
z2,
x3,
y3,
z3;
Bounds.ReSize(4 * NumTr,6);
switch (CurrentType)
{
case BASE3D_4:
Num1 = 4;
Num2 = 3;
for (l = 0; l < Num1; l++)
for (m = 0; m < Num2+1; m++)
cData[l][m] = cData4[l][m];
break;
case BASE3D_8:
Num1 = 6;
Num2 = 4;
for (l = 0; l < Num1; l++)
for (m = 0; m < Num2 + 1; m++)
cData[l][m] = cData8[l][m];
break;
case BASE3D_10:
Num1 = 4;
Num2 = 6;
for (l = 0; l < Num1; l++)
for (m = 0; m < Num2+1; m++)
cData[l][m] = cData10[l][m];
}
printf("Create bounds . ");
for (i = 0; i < NumTr - 1; i++)
for (int j = 0; j < Num1; j++)
if (!BoundList[i][j])
{
for (l = 0; l < Num2; l++)
p[l] = FE[i][cData[j][l]];
for (DWORD k = i + 1; k < NumTr; k++)
for (int m = 0; m < Num1; m++)
if (!BoundList[k][m])
{
for (int l = 0; l < Num2; l++)
pp[l] = FE[k][cData[m][l]];
if (Test(p,pp))
BoundList[i][j] = BoundList[k][m] = 1;
}
}
for (i = 0; i < NumTr; i++)
for (j = 0; j < (DWORD)Num1; j++)
if (BoundList[i][j] == 0)
{
if (CurrentType == BASE3D_4)
{
cx = X[FE[i][cData[j][3]]];
cy = Y[FE[i][cData[j][3]]];
cz = Z[FE[i][cData[j][3]]];
}
else
if (CurrentType == BASE3D_10)
{
cx = X[FE[i][cData[j][6]]];
cy = Y[FE[i][cData[j][6]]];
cz = Z[FE[i][cData[j][6]]];
}
else
{
cx = X[FE[i][cData[j][4]]];
cy = Y[FE[i][cData[j][4]]];
cz = Z[FE[i][cData[j][4]]];
}
x1 = X[FE[i][cData[j][0]]];
y1 = Y[FE[i][cData[j][0]]];
z1 = Z[FE[i][cData[j][0]]];
x2 = X[FE[i][cData[j][1]]];
y2 = Y[FE[i][cData[j][1]]];
z2 = Z[FE[i][cData[j][1]]];
x3 = X[FE[i][cData[j][2]]];
y3 = Y[FE[i][cData[j][2]]];
z3 = Z[FE[i][cData[j][2]]];
for (l = 0; l < Num2; l++)
Data[l] = cData[j][l];
if ( ((cx-x1)*(y2-y1)*(z3-z1) + (cy-y1)*(z2-z1)*(x3-x1) + (y3-y1)*(cz-z1)*(x2-x1) -
(x3-x1)*(y2-y1)*(cz-z1) - (y3-y1)*(z2-z1)*(cx-x1) - (cy-y1)*(z3-z1)*(x2-x1)) > 0)
{
if (CurrentType == BASE3D_4)
{
Data[0] = cData[j][0];
Data[1] = cData[j][2];
Data[2] = cData[j][1];
}
else
if (CurrentType == BASE3D_10)
{
Data[0] = cData[j][0];
Data[1] = cData[j][2];
Data[2] = cData[j][1];
Data[3] = cData[j][5];
Data[5] = cData[j][3];
}
else
{
Data[0] = cData[j][0];
Data[1] = cData[j][3];
Data[2] = cData[j][2];
Data[3] = cData[j][1];
}
}
for (l = 0; l < Num2; l++)
Bounds[BnCount][l] = FE[i][Data[l]];
BnCount++;
}
}
void main(int argc,char** argv)
{
char *input1,
*input2,
*input3,
*op = "",
*sw;
bool CreateFile(char*,char*,char*,char*);
printf("ANSYS->FORL file convertor. ZSU(c) 1998. ");
if (argc < 5 || argc > 6)
{
PrintHeader();
return;
}
sw = argv[1];
input1 = argv[2];
input2 = argv[3];
input3 = argv[4];
if (!strcmp(sw,"-t10"))
CurrentType = BASE3D_10;
else
if (!strcmp(sw,"-c8"))
CurrentType = BASE3D_8;
else
{
printf("Unknown switch %s ",sw);
PrintHeader();
return;
}
if (argc == 6)
{
op = argv[5];
if (strcmp(op,"/8") && strcmp(op,"/6"))
{
printf("Unknown options %s ",op);
PrintHeader();
return;
}
}
if (CreateFile(input1,input2,input3,op))
printf("OK ");
}
bool CreateFile(char* fn1,char* fn2,char* fn3,char* Op)
{
FILE *in1,
*in2,
*in3;
Vector<double> X(1000),
Y(1000),
Z(1000);
DWORD NumPoints,
NumFE,
NumBounds = 0,
tmp;
Matrix<DWORD> FE(1000,10),
Bounds;
bool ReadTetraedrData(char*,char*,FILE*,FILE*,Vector<double>&,Vector<double>&,Vector<double>&,
Matrix<DWORD>&,DWORD&,DWORD&),
ReadCubeData(char*,char*,FILE*,FILE*,Vector<double>&,Vector<double>&,Vector<double>&,
Matrix<DWORD>&,DWORD&,DWORD&);
void Convert824(Matrix<DWORD>&,DWORD&),
Convert1024(Matrix<DWORD>&,DWORD&);
if ((in1 = fopen(fn1,"r")) == NULL)
{
printf("Unable open file %s",fn1);
return false;
}
if ((in2 = fopen(fn2,"r")) == NULL)
{
printf("Unable open file %s",fn2);
return false;
}
if (CurrentType == BASE3D_10)
{
if (!ReadTetraedrData(fn1,fn2,in1,in2,X,Y,Z,FE,NumPoints,NumFE)) return false;
if (!strcmp(Op,"/8"))
{
// Create 8*Tetraedr(4)
Convert1024(FE,NumFE);
}
Convert(X,Y,Z,FE,NumFE,Bounds,NumBounds);
return !Output(fn3,X,Y,Z,FE,NumPoints,0,NumFE,Bounds,NumBounds);
}
if (CurrentType == BASE3D_8)
{
if (!ReadCubeData(fn1,fn2,in1,in2,X,Y,Z,FE,NumPoints,NumFE)) return false;
if (!strcmp(Op,"/6"))
{
// Create 6*Tetraedr(4)
Convert824(FE,NumFE);
}
Convert(X,Y,Z,FE,NumFE,Bounds,NumBounds);
return !Output(fn3,X,Y,Z,FE,NumPoints,0,NumFE,Bounds,NumBounds);
}
return false;
}
void Convert824(Matrix<DWORD>& FE,DWORD& NumFE)
{
Matrix<DWORD> nFE(6 * NumFE,4);
DWORD data[][4] = {
{ 0,2,3,6 },
{ 4,5,1,7 },
{ 0,4,1,3 },
{ 6,7,3,4 },
{ 1,3,7,4 },
{ 0,4,6,3 }
},
Current = 0;
for (DWORD i = 0; i < NumFE; i++)
for (DWORD j = 0; j < 6; j++)
{
for (DWORD k = 0; k < 4; k++)
nFE[Current][k] = FE[i][data[j][k]];
Current++;
}
CurrentType = BASE3D_4;
NumFE = Current;
FE = nFE;
}
void Convert1024(Matrix<DWORD>& FE,DWORD& NumFE)
{
Matrix<DWORD> nFE(8 * NumFE,4);
DWORD data[][4] = {
{ 3,7,8,9 },
{ 0,4,7,6 },
{ 2,5,9,6 },
{ 7,9,8,6 },
{ 4,8,5,1 },
{ 4,5,8,6 },
{ 7,8,4,6 },
{ 8,9,5,6 }
},
Current = 0;
for (DWORD i = 0; i < NumFE; i++)
for (DWORD j = 0; j < 8; j++)
{
for (DWORD k = 0; k < 4; k++)
nFE[Current][k] = FE[i][data[j][k]];
Current++;
}
CurrentType = BASE3D_4;
NumFE = Current;
FE = nFE;
}
bool ReadTetraedrData(char* fn1,char* fn2,FILE* in1,FILE* in2,Vector<double>& X,Vector<double>& Y,Vector<double>& Z,
Matrix<DWORD>& FE,DWORD& NumPoints,DWORD& NumFE)
{
double tx,
ty,
tz;
char TextBuffer[1001];
DWORD Current = 0L,
tmp;
while (!feof(in1))
{
if (fgets(TextBuffer,1000,in1) == NULL)
{
if (feof(in1)) break;
printf("Unable read file %s",fn1);
fclose(in1);
fclose(in2);
return false;
}
if (sscanf(TextBuffer,"%ld %lf %lf %lf", &NumPoints,&tx,&ty,&tz) != 4) continue;
X[Current] = tx;
Y[Current] = ty;
Z[Current] = tz;
if (++Current == 999)
{
Vector<double> t1 = X,
t2 = Y,
t3 = Z;
X.ReSize(2 * X.Size());
Y.ReSize(2 * X.Size());
Z.ReSize(2 * X.Size());
for (DWORD i = 0; i < Current; i++)
{
X[i] = t1[i];
Y[i] = t2[i];
Z[i] = t3[i];
}
}
if (Current % 100 == 0)
printf("Line: %ld ",Current);
}
fclose(in1);
printf(" ");
NumPoints = Current;
Current = 0L;
while (!feof(in2))
{
if (fgets(TextBuffer,1000,in2) == NULL)
{
if (feof(in2)) break;
printf("Unable read file %s",fn2); )